During my 23 year career in the games industry I have filled the role of Audio Lead and Senior Sound Designer and has contributed sound, music, gameplay design and even motion capture acting, to numerous critically acclaimed titles such as Fortnite, Rock Band, Amplitude, Guitar Hero and more.

In addition to crafting high quality sounds and music, I enjoy building interactive, generative musical systems that encourage musical expression in players.

Developing for every major platform, I’ve created polished, impactful game mixes for a variety of formats, from 7.1 to VR spatial audio.

When not working on games, I like to explore sonic potential in the electronic realm under the moniker ASMS, which makes use of my custom-made musical devices and FX. Additionally, I records and perform on drums and keyboards with various bands in the Boston area.

I currently live in Salem, MA.